Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning
Books / Hardcover
Books › Business & Economics › Training
ISBN: 0787969621 / Publisher: Pfeiffer, September 2003
Aldrich is an analyst, columnist, author, speaker, and consultant, and considered a leader in the field of e-learning. Written for trainers and educators, his text examines what needs to go into simulations to take advantage of their potential as an educational tool. Based on Aldrich's first-hand experience as a lead designer, the text tells the story of conceiving, designing, building, and marketing a new-generation educational simulation. From that experience, Aldrich assesses the challenges simulation developers and users will likely face in the future. Annotation (c) Book News, Inc., Portland, OR (booknews.com)
Read More
Simulations and the Future of Learning offers trainers and educators the information and perspective they need to understand, design, build, and deploy computer simulations for this generation. Looking back on his recent first-hand experience as lead designer for an advanced leadership development simulation, author Clark Aldrich has created a detailed case study of the creation and deployment of an e-learning simulation that had the development cycle of a modern computer game. With this book Aldrich, a leader in the e-learning field, has created an intriguing roadmap for the future of learning while taking us along on an entertaining rollercoaster ride of trial and error, success and failure. Simulations and the Future of Learning outlines the design principles and critical decisions around any simulation's components— the interface, the physics and animation systems, the artificial intelligence, and sets and figures. Using this accessible resource, readers will learn how to create and evaluate successful simulations that have the following characteristics: authentic and relevant scenarios; applied pressure situations that tap user's emotion and force them to act; a sense of unrestricted options; and replayability.
Read Less