A practical guide to building truly usable computer software and systems. Reflecting the current research in user interfaces, this edition (second was 1989) covers not only traditional graphical and character-based user interfaces, but also more recent, object-oriented GUIs and new methods for incorporating multimedia into user interfaces. Includes appendices on human performance engineering (usability) resources; guidelines for developing questionnaires; guidelines for designing forms; and workplace design. Annotation c. by Book News, Inc., Portland, Or.
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Introducing a proven user interface design model for the design and development of high-quality user interfaces, this new edition is a professional guide to designing traditional graphical user interfaces (GUIs) and object- oriented graphical user interfaces, plus high-quality character-based interfaces, and state- of-the-art multimedia user interfaces. Covers prototyping and usability testing; multimedia user interfaces, including discussions of sound, high- resolution images, and full-motion video; task analysis; the three most popular statistical methods; and documentation and training issues. For user interface specialists, programmers, systems analysts, system designers, project leaders, and system engineers.
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